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Almir

Operation Medic Bag: Update #29 – Armor 2.0 & Dev Update 08

By PAYDAY 3
Hello Heisters, today we’re talking about some of our upcoming updates to the Armor mechanic, which we’re dubbing Armor 2.0. This feature has been in the works since June/July, and is finally in a state where we can start showing the early design of it. Armor has been a hot topic since launch and we know that veteran Payday players prefer the classic PAYDAY: the Heist and PAYDAY 2 armor, while players new to PAYDAY 3 are usually more receptive to the current armor in the game. Earlier this year,…
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PAYDAY 2: 240.6 Maintenance Update

By PAYDAY 2
Hello Heisters!While we’ve been fully focusing on PAYDAY 3, we did get a good opportunity to resolve a few problems in PAYDAY 2. Size: 39.9MBLicensed ContentRemoved expired licensed content (does not affect owners who have purchased PAYDAY 2 prior to this update)CrashesFixed a crash when inviting or accepting in the SocialHub.Fixed a crash that could happen if dominating a cop while they were being electrocuted.FixesPrevented Steam community items from disappearing.Fixed an issue where some guards were not being alerted by explosives.Changed the “Stealth Prompt” setting when creating a lobby from…
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Operation Medic Bag: Update #28 – Fear & Greed

By PAYDAY 3
Hey heisters, Welcome back to another blog update, we’re at number 28, which means we’ve spent over half a year together… us throwing out witty puns and references, you staring blankly and disapprovingly at us for said puns. That’s what you call a bond! Well, today we get a little bit more serious and take stock of what’s coming up this month with the next DLC: Fear & Greed. As the finale of the first chapter of PAYDAY 3, the gang has rounded out their crime wave, uncovering the conspiracy…
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PAYDAY 3: Stocked & Loaded Event

By PAYDAY 3
The market is OPEN for business! Get trading, heisters Everyone starts with $10,000 which you’ll be able to invest in classic companies such as GenSec, Gold & Sharke, Scry Digital and more, to either watch the price rise to the moon, or come crashing down. This is all for fun, so not actual money, but we do have a prize for the top 10 traders, and a special prize for the best among you Get trading, and keep your eyes open for any good trading tips Join the Stocked &…
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PAYDAY 3: Blog Update #27 – Interview with Derek Ray (Houston)

By PAYDAY 3
Almir had a conversation with Derek Ray, who’s reprising his role as the voice and likeness of Houston. Derek has a long history with PAYDAY and we, on pretty short notice asked the community for a few questions. We asked as many as we had time for during an hour – we saved our favorites and wrote them down for you guys in this week’s blog. We have edited the answer for space and length where needed. If you want to see more from Derek or keep track of when…
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PAYDAY 3: +50% Weapon XP Event

By PAYDAY 3
Get ready, heisters! We are running a 50% weapon XP bonus all weekend, from August 30th 2024 10AM CEST to September 1st 2024 10AM CEST Now is a great time to level up some of those new guns ahead of Fear & Greed!
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PAYDAY 3: Roadmap Update

By PAYDAY 3
It’s here (better late than never, right?)! The roadmap is available so you can view what we’ve added, what’s next, and what’s planned: View the Interactive Roadmap IGN Interview with Starbreeze at GamesCom And for anyone who would like, you can check out the segment we did with IGN about it here: The post PAYDAY 3: Roadmap Update appeared first on PAYDAY Official Site.
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PAYDAY 3: Update 1.3.0 Changelog – Houston Breakout

By PAYDAY 3
This update is currently being implemented in-game and is not yet live. Known Issues There are a few daily Missions that cannot be completed in Solo Mode. There’s a problem with the lighting in and near the vault of Boys in Blue, meaning the color will be slightly off and things like smoke will be harder to see. Multiple gadgets can turn invisible if equipping/unequipping OVERKILL weapon or consumables. They will still work and can be picked up using ‘Full Recall’ (Scrambler), but will not be visible. Using the combo…
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Operation Medic Bag: Update #26 – Dev Update 07

By PAYDAY 3
Seeing as how I wrote the script for the dev update, I’m counting it as the blog for the week – a job well done! (Writer get treat?) We do have some other good stuff to share, so let’s start with that; then, please enjoy the dev update. Roadmap The roadmap is almost finished and will be launched next week, our goal with the roadmap is to have a central point where we keep track of what’s coming and when as well as what we’ve said about it. The post…
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