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PAYDAY 2: Chinatown Music Pack out now!

By PAYDAY 2
Hello Heisters! Another month, another PAYDAY update. This time though there isn’t an actual update, but instead a juicy collection of music for… your ears to eat? Your listening pleasure? Your oratory enjoyment? One of the latter two for sure, …
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PAYDAY 3 News incoming!

By PAYDAY 3
Hello heisters! We’re now 5 months into the Year of PAYDAY 3, with not a lot of info revealed about the game yet. This has been frustrating for a lot of you, but we promise you the wait will be worth it. Our team has been working very hard on the game, this is still the year of PAYDAY 3 after all, and we’re now almost ready to start lifting the lid and let you all in on how the game is coming along. PAYDAY 3 is releasing later this…
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PAYDAY 2: Update 236.1 Changelog

By PAYDAY 2
Update 236.1 Changelog Update size: 43.85MB Fixed some issues with the Kang Arms Model 54 Pistol’s underbarrel, where it didn’t fire properly. Added extra ammo to Deimos exclusive set, so the total amount is now 7, when fully loaded. Fixed …
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PAYDAY 2: Update 236 Changelog

By PAYDAY 2
Update 236 Changelog Update size: 502.1MB Heist Fixes Hostile Takeover – Fixed a graphical issue with a prop inside one of the offices. Hostile Takeover – Body bags are now able to be thrown into the water, surrounding the ramp, …
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No Introduction Necessary

By PAYDAY 2
Heisters! Why wait another day to change your life of crime? From the minds of the makers of PAYDAY comes the latest and greatest of endeavors of the PAYDAY gang – PAYDAY Business Cards! Indulge in the succulent design of …
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PAYDAY 2: Hotfix 235.1 Changelog

By PAYDAY 2
Hotfix 235.1 ChangelogUpdate size: 8MB Heist Fixes Fixed a crash when a client walked into any laser that triggers loud. This is a small little fix to address a crash in the build from yesterday. If a client were …
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PAYDAY 2: Update 235 Changelog

By PAYDAY 2
Update 235 ChangelogUpdate size: 109.1MB General Fixed clients executing multiple elements for damage zones or fall damage disabling, causing them sometimes to take damage permanently (or not block fall damage) after entering them sometimes or when they get disabled …
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